tag:blogger.com,1999:blog-74665235855192783872024-02-19T18:06:53.013-08:00GAME RAZORDirtyboyhttp://www.blogger.com/profile/02266229151672479929noreply@blogger.comBlogger11125tag:blogger.com,1999:blog-7466523585519278387.post-57514420031094445722012-11-01T14:17:00.001-07:002012-11-01T14:17:33.934-07:00Quick CutsStill feeling a bit crappy, and not sleeping well. Didn't even play any games yesterday, which is proof I am sick.<br />
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<li>Great article about <a href="http://www.polygon.com/2012/11/1/3560318/homefront-kaos-studios-thq" target="_blank">the fall of Kaos Studios</a>. Not only did THQ axe Kaos, but they completely failed to support the game post-launch, so bugs went unfixed and cheaters had free run of the game. This is what happens when you focus too much on "beating" another company's games. EA's CEO is obsessed with taking down Activision, and isn't making a dent in World of Warcraft or Call of Duty, but at the same time is driving their studios into the ground.</li>
<li>Halo 4 reviews are out and <a href="http://www.metacritic.com/game/xbox-360/halo-4" target="_blank">it's getting high praise</a>. I think Microsoft is missing a huge opportunity to get a foothold in the PC gaming market by not making a Windows 8 version. Releasing it for Win8 and launching a revamped digital game store could have given them a huge boost in the PC gaming market.</li>
<li><a href="http://www.youtube.com/watch?v=7dbGJieRaH0&feature=plcp" target="_blank">Nintendo launched their tv campaign.</a> Not sure who they are trying to appeal to, with crappy dubstep and extremely vague demonstrations of "gameplay". Nothing about that commercial made me want to go out and buy a Wii U. Of course it's already selling out pre-orders and it will be impossible to find one on the shelves through Christmas, but is it going to do well in the long run? New consoles are just around the corner, and I just don't think they have enough at launch or enough time after launch to grab and hold a large percentage of the gaming market. Speaking of which...</li>
<li><a href="http://www.computerandvideogames.com/376370/ps4-based-on-amds-a10-apu-series-report/" target="_blank">Sony is reportedly sending out Playstation 4 dev kits.</a> If that is true, we are most likely looking at a holiday 2013 or early 2014 launch. I see people questioning the CPU/GPU power, but I like seeing the 8 or 16 gigs of system ram. The mention of 3D though, does not excite me.</li>
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Dirtyboyhttp://www.blogger.com/profile/02266229151672479929noreply@blogger.com0tag:blogger.com,1999:blog-7466523585519278387.post-38598931901001283682012-10-31T16:16:00.000-07:002012-10-31T16:16:07.962-07:00Quick CutsNot much posting going on because I'm <strike>lazy</strike> sick.<div>
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<li>Take Two says Borderlands 2 was a hit with <a href="http://www.joystiq.com/2012/10/31/take-two-revenue-up-155-during-q2-outlook-removes-600-million/" target="_blank">5 million copies sold</a>. It's interesting to note they said XCOM did well but they aren't saying any numbers. I suspect it was in the 2 million range, but not sure why they wouldn't announce it since a game like that isn't going to do BL2 numbers. Hopefully it is enough for AAA studios to keep making big budget strategy games.</li>
<li>EA claims it now has <a href="http://gamasutra.com/view/news/180646/Origin_continues_to_creep_up_on_Steam_with_30M_registered_users.php#.UJGn9MXA8mw" target="_blank">30 million registered users</a>. Registered isn't necessarily "active" though. You routinely see 4 million logged into Steam daily (with around 80 million registered users), and I suspect that number on Origin is 1 million or less. It's making progress, but the storefront is still very awkward to use. Doesn't help when Origin-required games then have another layer on top with their Battle/Auto/whatever-log. </li>
<li>Interesting article about <a href="http://www.rockpapershotgun.com/2012/10/31/will-we-ever-get-to-play-one-city-block/" target="_blank">a theoretical one city block game</a>. One of the things that always has bothered me about open world games is that most places are sparsely furnished, barely occupied, or just flat out unaccessible. I hope Spector or some other dev tries it out.</li>
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Dirtyboyhttp://www.blogger.com/profile/02266229151672479929noreply@blogger.com0tag:blogger.com,1999:blog-7466523585519278387.post-54345608342315585262012-10-29T10:08:00.002-07:002012-10-29T10:13:04.520-07:00Weekend RoundupMy gaming for last weekend:<br />
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<li>Guild Wars 2: Did some more of the Halloween stuff, and then gave up when I DC'ed when I was just about to kill the Mad King solo after an hour and a half of fighting. One of those nearly throw-the-PC-out-the-window moments.</li>
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<li><a href="http://store.steampowered.com/app/216390/?snr=1_7_suggest__13" target="_blank">Fallen Enchantress</a>: Pretty fun game, basically Civ V in a fantasy setting. I am pretty terrible at it (just like Civ) and restarted a half dozen times after getting stomped by AI.</li>
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<li>Football Manager 2013 (beta): It is essentially the same game from last year, but the devs thought it would be funny to make everything I used to win games in FM2012 work exactly the opposite. I tell the team they did a great job and they get mad at me. <a href="http://www.youtube.com/watch?v=x-_mL6YPe_U" target="_blank">Also, my keeper is brilliant.</a></li>
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<br />Dirtyboyhttp://www.blogger.com/profile/02266229151672479929noreply@blogger.com0tag:blogger.com,1999:blog-7466523585519278387.post-71472665482774879832012-10-26T00:49:00.000-07:002012-10-26T00:49:00.008-07:00Quick Cuts<br />
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<li>Some <a href="http://penny-arcade.com/report/editorial-article/libel-alleged-legal-threats-and-conflicts-of-interest-the-twisted-story-of-" target="_blank">journalism vs ethics</a> drama broke out today. My only issue with the whole thing is that writers need to fully disclose their ties to companies and products. While nothing she did many have been intentional, besides trying to win a PS3, it doesn't look good when she then removes Square Enix from her list of "consultant" companies on her profile. People who are in the public eye need to be careful when using social media, as it can be hard to separate what is work from what is personal. </li>
<li>On a side note to the above story, Geoff Keighley hasn't commented on the <a href="http://www.eurogamer.net/articles/2012-10-24-lost-humanity-18-a-table-of-doritos" target="_blank">Doritos pic</a> game sites are running, even though <a href="https://twitter.com/davidscottjaffe/status/261535909978198016" target="_blank">people are having a field day with it</a>.</li>
<li>Tis' the season for <a href="http://gamasutra.com/view/news/180207/Turbine_adds_to_growing_list_of_jobless_game_developers_in_Boston.php#.UIo87cXA8mw" target="_blank">more game company layoffs</a>. Seems like the game industry is a really tough one to make a lasting career out of. Unless you don't mind changing jobs and locations every few years.</li>
<li>Chris Roberts' <a href="http://www.robertsspaceindustries.com/star-citizen/" target="_blank">Star Citizen is easily making its goals</a>. It looks great, but will it be relevant two years from now? I would have been more inclined to back the project if it had actually been closer to release. I assume the Squadron 42 part of it will be out well before the main game, but still it's going to be a long wait.</li>
<li><a href="http://www.gameinformer.com/b/features/archive/2012/10/25/i-39-m-tired-of-silent-protagonists.aspx" target="_blank">I fully agree with this.</a> </li>
<li>The new <a href="http://www.gamerankings.com/browse.html?search=medal+of+honor%3A+warfighter&numrev=3&site=" target="_blank">Medal of Honor game is getting trashed</a> in reviews. Honestly, I hope the game does poorly enough they end the series. Forcing games onto one or two year cycles just ruins the brand and burns out developers.</li>
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<br />Dirtyboyhttp://www.blogger.com/profile/02266229151672479929noreply@blogger.com0tag:blogger.com,1999:blog-7466523585519278387.post-33841906656082832132012-10-24T03:45:00.000-07:002012-10-24T03:55:11.925-07:00Too. Many. Games.Every year, as gaming increases in popularity across a wide range of platforms, the later half of the year becomes crammed with games trying to release before the holidays. This year seems exceptionally ridiculous.<br />
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After the break, OH GOD MY BACKLOG...<br />
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This year, the fall release schedule kicked off with a bang as Darksiders 2 and Sleeping Dogs both released on August 14th. A week later, Tranformers: Fall of Cybertron was out, and to close out the month, Guild Wars 2 launched. August quickly became Arrrghust.<br />
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September, which I now rename Septerrible, saw console release of Mark of the Ninja on the 7th, and the very wise Friday the 14th releases of FTL and the Black Mesa remake on PC. The following Hell Week saw Borderlands 2 release on the 18th, followed two days later by Torchlight 2. Also, THREE indie bundles decided to launch the same week. Pandas arrived in World of Warcraft the following week on the 25th, and another 20+ games closed out the month for all platforms.<br />
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October, aka Ugghtober, would somehow manage to be worse on wallets, with an estimated 65+ games scheduled for release. The first half of the month saw such games as War of the Roses, NBA 2K13, Resident Evil 6, and Pokemon Black and White 2 before another Hell Week that included XCOM and Dishonored on the 9th. Just Dance 4 and Skylanders 2 for the casual crowd snuck their way in the same week, and even the new Windows 8 managed to make an appearance. Yet, even after this monetary destruction, the final death blow to wallets comes later in the month with Assassin's Creed III, Need For Speed: Most Wanted 2, and the too-cute-to-avoid LEGO: The Lord of the Rings.<br />
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At this point, you would think gamers would have nothing left to spend, but no mercy will be given as November (or Nooooooooovember) looms near. November 4th, Halo 4 brings Xbox Live to its knees and the following week Activision shareholders rejoice as Call of Duty: Black Ops 2 sells another billion dollars worth of copies. As if that wasn't enough gunplay for the month, Hitman: Absolution, Far Cry 3, and Planetside 2 show up to the party, bringing a climactic end to the onslaught of major game releases.<br />
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As if these games weren't enough for you, numerous DLC packs of all shapes and sizes were spread liberally throughout the fall/holiday release schedule as did many new Kickstarter/crowdsourced projects and indie games.<br />
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December arrives with few major game releases, with Hawken the only game of real note. However, just as you are high-fiving yourself and gloating about how you managed to not spend yourself blind, you come to a final, fatal realization:<br />
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The Steam holiday sale hasn't started yet...Dirtyboyhttp://www.blogger.com/profile/02266229151672479929noreply@blogger.com0tag:blogger.com,1999:blog-7466523585519278387.post-57090441750861067562012-10-24T02:48:00.002-07:002012-10-24T02:48:57.406-07:00What The Hell I'm Playing<br />
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I must be sick, only played one game today...</div>
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<li>Guild Wars 2 - Played for a couple hours and gained two levels (57 Norn Guardian). Did some of the holiday stuff, but mostly stuck to leveling.</li>
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<br />Dirtyboyhttp://www.blogger.com/profile/02266229151672479929noreply@blogger.com0tag:blogger.com,1999:blog-7466523585519278387.post-4055511225341764492012-10-23T15:11:00.000-07:002012-10-24T02:45:10.289-07:00Quick Cuts<ul>
<li><a href="http://www.pcgamesn.com/battlefield/battlefield-3-will-not-be-getting-colour-changing-option-following-dice-backtrack" target="_blank">Dice takes back what they said about color grading.</a> While I personally don't care whether the feature is added or not, Dice really shouldn't have made such a big deal about adding it then turn around and take it away again. Their hardcore players are their primary playerbase at this stage in the lifespan of BF3, and pissing them off isn't a good idea.</li>
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<li><a href="http://www.gameinformer.com/b/news/archive/2012/10/23/xcom-enemy-unknown-content-packs-announced.aspx" target="_blank">Firaxis announces first real DLC content.</a> Not quite sure what to make of this. It appears to be very short, highly scripted new missions. From the sounds of it not a lot of content, which gets the anti-DLC crowd all riled up. I guess I actually need to beat the game before I can properly get annoyed.</li>
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<li><a href="http://store.origin.com/store?Action=html&Env=BASE&Locale=en_US&SiteID=ea&easid=Origin_MOHWARFIGHTER_Web_Hero_BuyNow&pbPage=MOH_warfighter_en_US" target="_blank">Medal of Honor: Warfighter is out today</a> and looks pretty meh. I expect this game to end up in the bargain bin fairly quickly. EA either needs to outright ditch the series or put more effort into making it a game that is<strike> less brown</strike> different than everything else out there.</li>
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<li><a href="http://www.elementalgame.com/fallen-enchantress" target="_blank">Fallen Enchantress is out today.</a> Yay, I get a free copy since I apparently bought the original Worst Game Ever Edition. Honestly though, the original was flawed and lacked direction, but it wasn't the complete shitpile people made it out to be.</li>
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<li><a href="http://store.steampowered.com/app/42170/" target="_blank">Krater FINALLY adds co-op.</a> Unfortunately, it is way too late and I seriously doubt this game will get much of a boost with Torchlight 2 already out. I will check it out within the next couple days to see if they improved the game at all.</li>
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<li><a href="http://gamasutra.com/view/news/180005/Breaking_Mass_layoffs_closures_at_Zynga.php#.UIcUfMXA8mw" target="_blank">Zynga laid off a bunch of people today</a> (sssssssssssshocking). Probably going to see even more people jump the sinking ship before the next round hits. If they did indeed try to hide the layoff news in the onslaught of Apple press conference info, they partially succeeded. Mainstream news sites make no mention of it, however it's a headline on every gaming site.</li>
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<li><a href="http://www.npr.org/templates/story/story.php?storyId=163455852" target="_blank">38 Studios bankruptcy auction was today.</a> One interesting tidbit out of it was that Zenimax (Bethesda and id Software parent company) <a href="https://twitter.com/rich_gallup/status/260821518165098497" target="_blank">purchased 200 used PCs</a>. Sounds like they are ramping up production on something, maybe setting up for the rumored Fallout MMO.</li>
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Dirtyboyhttp://www.blogger.com/profile/02266229151672479929noreply@blogger.com0tag:blogger.com,1999:blog-7466523585519278387.post-17066043493715501622012-10-22T14:18:00.001-07:002012-10-22T14:18:57.832-07:00What The Hell I'm Playing<ul>
<li>Borderlands 2 - Still farting around in game, despite having pretty much all the gear I could possibly want. Not really motivated to level any more characters and already beat the DLC (minus the raid boss). Picked up like 10 golden keys since last friday, but only used a couple so far.</li>
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<li>Civilization V - Played for about an hour, random civ (Byzantine), land type (huge, islands), with max opponents. Was pretty quiet with just some barbarians harassing me. Had 3 or 4 city states around me, and a couple other civs. Wanted to play more but had other things to attend to.</li>
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<li>FM 2013 - Yep, my life is over. Kill. Me.</li>
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Dirtyboyhttp://www.blogger.com/profile/02266229151672479929noreply@blogger.com0tag:blogger.com,1999:blog-7466523585519278387.post-46380891453855603002012-10-22T14:06:00.000-07:002012-10-22T14:19:35.033-07:00Quick Cuts<ul>
<li><a href="http://www.gameinformer.com/b/features/archive/2012/10/22/where-s-my-timesplitters-sequel.aspx">I concur</a></li>
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<li>The <a href="http://www.blogger.com/blogger.g?blogID=7466523585519278387">Halloween update</a> for Guild Wars 2 is out at some point today. Haven't played much due to the onslaught of game releases, but will definitely check this out. </li>
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<li><a href="http://www.firefallthegame.com/firefallfest/">Day 1 of Firefall Fest is underway.</a> I like the game, but don't really understand what direction it is going. They seem to be dropping a lot of money on promotion recently. It's kind of the same path that Planetside 2 is on, kind of meandering all over the place.</li>
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<li>Is the Kickstarter craze <a href="http://gamasutra.com/view/news/179789/Promising_Kickstarter_game_runs_out_of_money_programmers_steam.php#.UIWznsXA-qY" target="_blank">dying out</a> already? I hope <a href="http://gamasutra.com/view/news/179905/Brathwaite_and_Hall_kill_off_OldSchool_Kickstarter.php" target="_blank">other developers take heed</a> and really put more effort into their sales pitches. And will Chris Roberts' <a href="http://www.kickstarter.com/projects/cig/star-citizen" target="_blank">we're-not-Kickstarting project</a> be released before Valve's alleged <a href="http://kotaku.com/5951474/is-valves-next-big-game-a-space-mmo" target="_blank">spaaaaaaaace MMO</a> comes out?</li>
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<br />Dirtyboyhttp://www.blogger.com/profile/02266229151672479929noreply@blogger.com0tag:blogger.com,1999:blog-7466523585519278387.post-53451697499162296032012-10-22T12:09:00.004-07:002012-10-22T12:13:44.831-07:00Borderlands 2 Review: Borderlands 1.5?<div class="separator" style="clear: both; text-align: center;">
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Almost 300 hours into Borderlands 2, I've come to the conclusion that, even though I am enjoying the game, this is not a true sequel.<br />
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After the break, we visit Pandora and get deja vu all over again. (May contain mild spoilers)<br />
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As I stood next to the vanquished end boss of Borderlands 2, I shook my head. Had Gearbox not learned anything from the original vault fiasco? The fight was ridiculously easy, boring, and had no worthwhile loot drops. I wasn't overpowered (level 32 with blue and purple items equipped), and had a hell of a more difficult time getting past badass level robots in the previous zone. Watching the endless credits scroll across the screen I realized much of Borderlands 2 was identical to the original.<br />
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You start the game as one of four vault hunters yet again. This time the four are variations of the originals; the Soldier with his turret, Siren with her phase lock, Gunzerker with his raging duel wields, and Assassin with stealthed melee attacks. They bring new abilities to the table, yet mostly fulfill the same roles as the last game. There is a new, fifth class, the Mechromancer, which is a refreshing change compared to the others. However, she is only available if you preordered the game or bought the DLC pack.<br />
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The premise of Borderlands 2 is simple, there's a bad guy named Jack who wants you all dead. He is plotting Bad Things and it's up to you and your friends to stop him. Jack is easily one of the most well done bad guys in a video game.<br />
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The journey to the end is the same as the first game, follow the path of story quests through various zones while leveling and gearing up your character. Along the way you'll do (or ignore) numerous sidequests and learn the history of the new characters and what has happened since the last game.<br />
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A new "badass ranks" leveling system has been added to BL2. You earn badass ranks for completing challenges, such as number of enemy type kills or exploring areas. The ranks fill up a leveling bar and each one completed earns you a point which can be spent on one of five random abilities, such as melee damage or critical hit chance. The ability bonuses are applied to all characters on your account (can be disabled if you want a "clean" playthrough).<br />
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Many of the NPCs return in BL2, with some excellent voice work and amusing lines. New characters are introduced, and many fit right in with the current cast of miscreants. The original four player characters from BL1 are now NPCs and are fully voiced this time around with distinct personalities and back stories.<br />
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Questing is essentially the same in BL2; you get your quest(s), complete them, return for reward. Inexplicably, you can only have one quest highlighted at a time, which makes doing several quests at once more of a pain than it should be. There's a few memorable quests, but for the most part you'll not pay much attention to the details of them.<br />
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Gearbox claims there are a "gazillion" guns in BL2 and for the most part they are correct. Tons of items drop from enemies, are found in chests, or are given as quest rewards throughout the game. Still the same white-green-blue-purple-orange quality levels. There is a "pink" rarity level which nestles somewhere between purple and orange, that is an "E-tech". These E-tech weapons are mostly laser or plasma type items. Grenade launchers are in BL2 (were cut from BL1 before launch) and are lumped in with assault rifles. Dart guns are also in and mixed into the pistol class.<br />
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Inventory is still a chore, and you'll spend way too much time comparing minute stat differences. Bank storage is in the base game of BL2, but is still woefully less than you want. There is now a "shared stash", a four-slot bank space that all of your created characters can access. Extra bank/inventory slots, along with additional ammo capacity, is now bought with Eridium instead of using in-game cash of getting storage deck upgrades via quests from BL1.<br />
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There are still class mods, grenades, and shields in BL2. Artifacts from BL1 have been replaced with relics, and are their own equipment slot. Grenades have been overhauled and they now have random stats/abilities like other items. Shields also have been given more variations and certain types can deal out damage (and some are completely overpowered *cough*Bee*cough*).<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiO6WNKxL6xfsgfjPxMf0Vk5tgI1iXuipwEDPcFIOMOoOWPLZz06yvI5TJ4VIEUtdSOKhQtlUqmXIhCe9p1JS-DCiOzEKARweESGNP9NEarRowVfk6snOwzMbmpqm2mz6PTtpvxXZENSiw/s1600/bl2r03.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiO6WNKxL6xfsgfjPxMf0Vk5tgI1iXuipwEDPcFIOMOoOWPLZz06yvI5TJ4VIEUtdSOKhQtlUqmXIhCe9p1JS-DCiOzEKARweESGNP9NEarRowVfk6snOwzMbmpqm2mz6PTtpvxXZENSiw/s320/bl2r03.png" width="540" /></a></div>
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For whatever reason, Gearbox decided to keep the same leveling system from BL1. Playthrough number one will get you to around level 34. Playthrough number two then starts in the mid-30s and gets you to 50 well before the end. If you get to the end of PT2, you trigger the infamous "PT2.5" which auto scales everything in the game to your current level. I personally feel it was a big mistake to keep this system as it adds confusion and you can easily end up under/overpowered.<br />
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Once you have beaten the game and the aforementioned end boss, there is a repeatable raid boss available and at least one "secret" boss that takes a bit of work to spawn. None of these bosses are much of a challenge and have been trivialized by certain item combinations *cough*Bee*cough*. Item drop rates are poor on most of the bosses and sub-bosses throughout the game and some can require literally hundreds of kills to get the items you are looking for.<br />
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For those that play well with others, co-op is back and Gamespy has been ditched in favor of Steamworks. Connecting to a game is easy, and the menu screen shows what quests people are on, how many in group, and what level they are. If you complete quests in someone else's game, when you return to single player you will have the option to skip the ones you did while in co-op (no quest rewards for skipping). There are no PvP arenas in BL2, but dueling is still an option with the added "ante" option so you can duel for an item from your inventories. If you prefer to play co-op, make sure you have a set group of friends to play with, otherwise you can find yourself stuck with no-one in your level range.<br />
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Technically BL2 has been sound for me with only one real CTD I can recall. You will encounter minor bugs throughout the game, and there are many areas where you can get stuck in the terrain, but for me it's been pretty solid so far. I have heard of others having lost save or badass points, along with connection and graphics issues, but haven't seen them first-hand.<br />
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In the end, Borderlands 2 feels like a giant expansion of the original game. Re-used art assets are everywhere, nearly all of the NPCs from the original make some kind of appearance, even the game is still DX9 Unreal engine. It just feels like more, but not new. I've noticed that people who weren't into the original game seem to enjoy BL2 so maybe I'm missing something, or just jaded in my old age. More of something can be a good thing, but in this case it falls short of great.<br />
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VERDICT:<br />
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Fan of the original? BUY<br />
Casual shooter fan? BUY<br />
Looking for a next-gen shooter? PASS<br />
Like item farming for hundreds of hours? BUY<br />
Don't like MMOs? PASS<br />
On the fence? WAIT FOR GOTY EDITION<br />
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QUICK CUTS:<br />
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Mechromancer DLC (if you didn't pre-order BL2)<br />
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Contains new character class, nothing else. It's a fun and very different class/playstyle and worth checking out.<br />
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You love BL2? BUY<br />
$10 a bit steep? WAIT FOR SALE<br />
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Captain Scarlett and her Pirates Booty DLC<br />
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More quests, zones, new vehicle, new item rarity, new currency, new raid boss(es). About 6-10 hours of gameplay. <br />
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You love BL2? BUY<br />
$10 too steep? BUY SEASON PASS<br />
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<br />Dirtyboyhttp://www.blogger.com/profile/02266229151672479929noreply@blogger.com0tag:blogger.com,1999:blog-7466523585519278387.post-33528285855684877802012-10-19T03:41:00.002-07:002012-10-19T03:41:55.759-07:00Welcome!This is the [insert ridiculous number] time I have restarted this blog, and hopefully I can stay motivated and keep the content rolling. I love games, play a ton of them, and have pretty strong (and probably wrong) opinions on what makes them fun. My goal is to provide a creative outlet for myself and to entertain those that take the time to visit.<br />
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I have put together a rough schedule that is completely subject to change at a moment's notice, so here's a general idea of what to expect:<br />
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<b>Daily (tentatively Monday through Friday):</b><br />
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Quick Takes - Short opinions on daily gaming news<br />
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Game Log - Short write-ups on games I played that day<br />
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<b>Mondays, Wednesdays, Fridays:</b><br />
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Opinion article (title pending)<br />
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<b>Tuesdays, Thursdays:</b><br />
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Uncut - raw game video footage (5-10 minute clips of me playing various games, mostly no commentary due to shitty mic)<br />
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<b>Saturdays, Sundays, holidays:</b><br />
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Saturday Night Streams - Multiplayer gaming live stream (future)<br />
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Lazy Sundays - Comedic takes on video games (probably Onion-style articles)<br />
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Game Gallery (Saturdays) - Video game screenshots (I take <i><a href="http://steamcommunity.com/id/dirtyboyxl/screenshots" target="_blank">tons</a></i> of screenshots)<br />
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<b>Non-Scheduled Content:</b><br />
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Game Previews (future)<br />
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Game Reviews (if I actually manage to beat a game)<br />
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Live Streams (future)<br />
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The blog will officially launch on Monday, October 22nd.<br />
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Dirtyboyhttp://www.blogger.com/profile/02266229151672479929noreply@blogger.com0